Comprehension is a perk in Fallout 2, Fallout 3, Fallout New Vegas and Fallout Tactics. Gain 50% more skill points when reading books. Gain 2 skill points per read book instead of 1. Roll 1d6 after using the effect of a magazine to retain it for an additional use.

What was the best perk in Fallout 3? Grim Reaper's Sprint. In FO3, it restored ALL your AP after a kill in VATS, not just 20 like it does in New Vegas, so it basically turned combat into a joke once you had it. I never used it because it took all the fun out of combat for me. That, or Educated / Comprehension.

Also in Fallout 4, a perk point is not lost if it is not spent before the next level. They can be banked indefinitely. Fallout: New Vegas [] In Fallout: New Vegas, the perk rate is set at 2 - You get a new perk every two levels. As in Fallout 3, perks cannot be saved for later use; they must be chosen the moment the player character is out of
Disregarding your post, which only confuses me, strongback is a great perk. Pack Rat is only useful if you carry small objects, like food, water, ammunitions and crafting materials. red255 11 years ago #3. Strong Back is a perk thats basically +5 str for the purpose of carrying things, like Finesse is basically +5 luck, and educated is +4 or 6
Home on the Range is a perk in the Fallout: New Vegas add-on Honest Hearts. Taking this perk grants the ability to use a campfire to sleep and receive all benefits that it offers, essentially giving every campfire the function of a bed. In Hardcore mode, sleeping via the perk will only restore health; it will not grant the Well Rested bonus nor will it heal crippled limbs, though the health
LancetJades 7 years ago #2. Adamantium Skeleton does what it says it does. But, just to clarify, it means LIMB damage is cut by half, not general HP damage. You'll still be killed just as fast, but it'll take more to cripple limbs (which can just be healed by a stimpak easily enough anyways). As for Gunslinger and Commando, it depends entirely
Run 'n Gun is a perk in Fallout: New Vegas. Taking this perk reduces the penalty to spread for one-handed ranged weapons when walking or running. Only those one-handed ranged weapons influenced by the Guns and Energy Weapons skills are affected by this perk. The perk icon has the Vault-Boy firing a 9mm submachine gun.
Fallout. Toughness is a perk in Fallout 3. Each level of this perk taken adds +10% to overall Damage Resistance, up to the maximum of 85%. A unique dialogue option will also become available when talking to Ted Strayer during the quest "You Gotta Shoot 'Em in the Head."
specifically. "The number in the red box is what you use as the first two digits of the ID." "Some guy listed the IDs for the perks in the mod in question. Just replaxe the two x's with the number found in the mod manager." Those are for fallout's version of this mod, surely it's not the same for new vegas's version.
This mod is opted-in to receive Donation Points. Adds 8 perks from Fallout New Vegas to the game. Perks Added. The Professional - Level 6, Req: Sneak 45. Up close and personal , that's how you like it. Your Sneak Attack Criticals with pistols, revolvers, and submachine guns, whether Small Guns or Energy Weapons, all inflict 20% more Damage.

Skills: Steal, a skill that determines the success rate of theft and pickpocket attempts Fallout, Fallout 2 and Fallout Tactics. Sneak, a skill that determines, among other things, the success rate of theft and pickpocket attempts in Fallout 3, Fallout: New Vegas and Van Buren. Other: Pickpocket (Fallout), a perk in Fallout, Fallout 2 and Fallout Tactics. Pickpocket (Fallout 4), a perk in

Nerves of Steel is a perk in the Fallout 3 add-on Broken Steel. It increases AP by 1 point every 10 seconds. This perk may be less useful to those who have chosen the Grim Reaper's Sprint perk, as it fully restores Action Points upon killing an enemy in V.A.T.S. However, since some new enemies (such as super mutant overlords) in Broken Steel require multiple V.A.T.S. rounds to kill, playing on

Explorer is a perk in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas and Fallout Tactics. Higher chance of finding special places and people in random encounters. Every location in the world is revealed on your map.

Cherchez La Femme is a perk exclusively for a female Courier in Fallout: New Vegas. The perk explicitly identifies the Courier as homosexual or bisexual, and like Confirmed Bachelor, it has two effects: In combat, the player character does +10% damage against opponents of the same sex. Outside of combat, one sometimes has access to unique dialogue options when dealing with homosexual or TE4w.
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  • fallout 3 new vegas perks